Ck2 raiding without ships. You can raid if you fulfill one of the three conditions below: Yes. These refer to AI behavior; players can Tribalism is an early form of government, and one of three playable non-feudal government types in CK2 (the other two being merchant republics and nomadism. Tribals can raid and have concubines regardless of religion. You also get viking/sea raider/sea king quickly and it's cheaper than raising a big fleet, specially if you go the No raiding though, since unfortunately no religion gives both raiding and hermetic society access. You are always in supply within your own realm, even when attacking a fellow vassal. Returning player here, back when I was playing CK2 when Horse lord was released, I remember that any culture, government or religion that allowed raiding would also give you a 90% discount on your ship's upkeep. It appears that raiding from the sea will be similar to CKII, minus the unnecessary and uninteresting ship mechanics, with maritime transport largely You need to raid the coasts and have a ship in the sea zone attached to that coast. Hear me and rejoice. I'd suggest raiding adjacent neighbors. You really don't need many ships for looting as long as you have two counties. Wouldn't it make more sense to let all Raiding and relations[edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. Tribal Raiding and relations[ edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. The drawback with raiding them is that while they are close to go back and forth and are weak, the nearby counties aren't really as Raiding and relations Edit You can raid anyone who is not your liege, your vassal or your tributary/suzerain. Literally once a month some assholes land and raid in my lands. You can raid counties neighbouring yours, and the money and prestige The invasion would get me strong provinces, but I'm unsure what to do with them - when I take them for myself, I need to hand out the counties in Scandinavia, and be stuck with non-Norse regions without ships (I really like raiding!). I feel like the AI raiding is annoying and having to manually raid as the player is also annoying, albeit useful. Raiding was by far the most satisfying mechanic in CK2. When you can raid 30+ holdings/year in a matter of months you can make a lot of ducats raiding. In order to make a port you need money. One of the things I like in CK3 was their new approach to the raiding system - raiding armies keep the loot with them and if they are defeated in battle they lose a proportionate amount of the loot to the army defending it's lands. 3. Do they stick around? If so, overseas raiding would function much like CK2. The solution is to make “hunting pirates” actually involve combat. If you can take a coastal province, do it, stat. That's not the purpose. Actually you can (at least gold), if you have enough man to down garrison moral (like if you were sieging it) you'll get the gold in the end. In CK2 I loved playing as Berber and creating pirate kingdoms. These refer to AI behavior; players can My favorite method of raiding/looting is to get a couple thousand raiders (levies work early on but levies are best imo, as u/maceman121 describes) and then split them up into groups of ~500 or so and then park my boats in a sea zone and then carpet raid Yes raiding can be hard. I wanted to do something in the meantime, so I was going to do some raiding for some extra prestige, and I noticed all of my ship levies had dissapeared - I only had one ship out of 32 available. I sent some raiders into Sweden by foot, and I got a message saying the prepared invasion has ended before it even began. As long as your culture or faith allow raiding. I'm having trouble in my ck2 game. This reduces the effectiveness of unloading ships onto neutral lands to prevent the need to have an amphibious assault battle. you can only raid without ships if itd adjacent to your demense not your lieges right Raiding and relations[edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. But now I am trying a game as ireland in 769 and, even though I am still Tribal, ships are extremely expensive (0. Armies can only enter this stance while you are at peace. Taoist: Some neat stat bonuses, heir designation and access to the hermetic society makes this a perfectly ok religion while you're gaining enough power to switch to something better without being holy warred. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Is there any plan for this to change? Or would this be considered an error? Hi! I am new to CK2 and just getting into this wonderful game. Large scale battles did take place on open water, just not very often. In CK3, Transport Ships Are No Longer Needed To Cross The Sea. But later, feudal realms grow their income more quickly, while raiding becomes less feasible as targets consolidate. One thing you have to understand is raiding is slow and the best raids (+200-300 gold) take a long time. Norse is easiest in the 867 start because you have ships but nobody else does; in 769 you are probably restricted to raiding your equally poor neighbors until you can get some boats. If they are called raiders, they are in a permanent raiding stance. MembersOnline • How much loot-income do you lose if you raid without galleys? I remember from previous non-Pagan runs that you could loot holdings without ships, so perhaps I could just march them across Europe into Italy. You could just come and steal shit from people if you just wanted some quick money, but if you had the time and the strenght you could absolutely torch your victims holdings. But this is a question I've never seen asked: What's the best county cluster in the Raiding your neighbours is actually OP since you can raid them, completely destroy their levy and garrison, and then declare war and only face like 100 troops to your several thousand. Only a few times i've actually been caught out without my boats where i needed them and lost a good portion of troops & profits running raids along the British coast. So far I've just been sacking Venice Raiding and relations[ edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. You also don't need to micromanage the ships as much (Though without the content depth of years of DLCs I got bored after my first Anyone can raid overseas. These refer to AI behavior; Also, pagans without significant ships are stuck just raiding border counties, which is not where the big money is. :D Count pays 25 Gold once for a ship, equipment and provisions, all of which is available for free during the raid A raid forms equal to the amount of men of 10-120% of the levies of the counties of the Count or higher character. ie you be in the red cause of the ships in use. Theoretically there are enough temples that there should be one adjacent to you, if not, conquer until there is. However, only two of them (Norse and Berber) actually enable raiding. when you send your fleet and army home, right click on a province you own and the fleet will dock automatically and the troops will disembark onto that province. For example, nomad vassal clans may raid each other. So we all know how rad are Sicily or Flanders because of their holdings and being coastal. On that note you may want to invest in shipbuildingor just wait. These refer to AI behavior; Raiding and relations[ edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. I was wondering how Console commands are instructions to the game that players can use to cheat, experiment, or work around bugs. You can only raid inland if you share a border with the province you are raiding. In order to get money you needto build a market which only gives an increase of 0. The great thing about them is that you can use ships to raid Christian cities, pillage their temples, and come back with hundreds of gold of loot. Does the Slavic doctrine to allow river travel not affect ship costs? How would one go about profitably raiding with them making use of their many river paths without wasting a doctrine slot on Seafaring then? You lose prestige every month if you don't raid or go to war yet you only have 1 other neighboring faction near you. You could argue that it was broken with how much money you could pull, but now tribal vassals receive much more taxes than they did before, so I don't Why not go raiding without ships right now? Just march your troops down to infidel feudal lands and siege away. You have had the privilege of being saved by the great Rome, You may think this is suffering, no. I've noticed the raiding bands are very quick to run away from the action if you approach them with a small force which I don't find too realistic, shouldn't they take longer to embark their ships with all of their loot? I didn't think about using a small Calvary retinue, that method might prove to be easier in catching and defeating raiders. From the 769 start, I'm currently playing a Bolgher (Altic), Catholic, Feudal. You have those OP event troops for a reason. This would make both decisions meaningful without being a formal war. Raiding without fleet means no prestige. Shipbuilder is 300 When your ships are full of loot, you can send them back to dock at this county (your local raiding base) and then start raiding again immediately - this avoids spending months sailing all the way back to Scandinavia. 2. If you could toggle them, you'd have a bunch of normal event troops you can use for war. These refer to AI behavior; Raiding is a great way to earn some extra money in CK3 without going to war, but there are a few rules to keep in mind. 8 wealth per month per ship). i would very much reccomend raiding with boats only, unless there is no other option. Your going to need a few thousand men to seige them castles that meens u your going to need at least 10 to 20 ships before even trying to kipnap women to have sex with. 1. But anyone can make a profit by using vassals' ships instead of personal ones (though this makes the vassals poor and stunts their own development). Anyone have any tips or strategies for a Norse campaign in the 769 start? My main concern is without boats to raid, how do I make money? You will need to dock your fleets when they return home, however, both to return with any loot (if you're a pagan) and to disband the fleet without losses which need to be replenished. They are stuck uselessly Raiding and relations Edit You can raid anyone who is not your liege, your vassal or your tributary/suzerain. However I do not understand why the rest of the pagans can't use ships in the normal sea. Hello, thanks for your time, everyone. You don't have to spent time building/hiring them, your soldiers magically turn Ships in Northern Europe were mainly used for transportation and raiding across the shore. Is there no way to engage the raiders in battle? I know you can attack the army stack, but I want to destroy the I've been playing as the Duke (Well, now I'm the king, but same title name) of Sweden renamed to Mordor via customization pack) from 867 start date, and I'm wondering where I should raid. 50 per month. Is there anyway to at the very least slow these raiders down? Like I understand it's supposed to 3) You get free ships as a Merchant Republic, 20 without building any buildings yourself and as one you can make x15 amount the ducats a empire with just being a duchy MR. I have been sea raiding the Mediterranean for generations. Its a pretty good strategy since you can essentially wipe out enemy armies without actually declaring war. Raiding without boats is the "standard" form of raiding and will give you the same benefits (money/prestige) as raiding by boat. I have pointed this out before but it is useful for other reasons. These refer to AI behavior; players can Raiding is probably overpowered in CK2 and maybe overpowered in history as well so no Chevauchee and such which seems simply too strong. If you raid a province without either of the above requirements, you will get no gold if you successfully siege down a holding, but you can still get prisoners to ransom as well as artifacts. Why would reforming the Asatru religion prevent you from raiding? to me it doesn't make any sense since Norse culture has the Long Boat that allows Raiding. and no prestige means less soldiers to raid with. As long as you remain at peace, looter armies only cost 10% maintenance. It's a great way to make money to fuel This page was last edited on 31 August 2020, at 19:48. The men are peasants, levies and passerybys (hence a raid party bigger than levy size is possible). You'll get more money that way, even if they are tribals too. These refer to AI behavior; So, I have played Norse/Germanic pagans many, many times. Armies aboard ships do not suffer attrition, but time aboard ships is considered time out of supply. Either way, to raid (if raiding is enabled you can target any neighbor with a land border along your realm or any coastal county you have a ship next to) you gather your troops, select them and you should see a small circular icon that the tooltip says 'Enable If you are raiding counties farther away, they need to be coastal (or river for certain pagans) and you need to have ships in the adjacent sea/river. Without coastal counties, you won’t be able to dock the ships to get the gold/prestige after raiding. Thank you very much for this great advise, Realized I dont have any boats, so I'll have to raid close to home. It would also add some decision This can allow you to ferry back all of your loot on a single ship while your main raiding force stays in place. When you split your fleet, all your loot is transferred to a single fleet without any loss. A good one is Saxony. We know how you get ships (pay money on departure), but I don't think we know much about what happens to the ships when you get where you are going. The type of bloodline is dependent upon your decisions on the event chain. These refer to AI behavior; Raiding and relations You can raid anyone who is not your liege, your vassal or your tributary/suzerain. These refer to AI behavior; Are you raiding adjacent provinces or raiding with ships? If it's adjacent, the gold does indeed go to your treasury but it's usually no more than . We had raiding with organized religion + feudalism in CK2 and it was completely busted. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Troops Will Automatically Turn Into Transport Ships. ) Tribal rulers can only hold tribes without penalty, but can easily build new tribes in conquered territory; they can also build temples. Consider giving away coastal holdings to direct vassals and building coastal Raiding and relations You can raid anyone who is not your liege, your vassal or your tributary/suzerain. So don’t bother with mercs until AFTER you get a coastal county. Once those are maxed out, I switch ships so that eventually all holdings have max ship levies. Raiding and relations[ edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. These refer to AI behavior; Raiding and relations Edit You can raid anyone who is not your liege, your vassal or your tributary/suzerain. (Do not be misled by the tooltips "Rulers can raid infidel neighbors for loot" and "Can raid overseas with ships". I've read people talking about the culture of piracy but it only allows low nobles to carry out raids. Raiding and relations Edit You can raid anyone who is not your liege, your vassal or your tributary/suzerain. I play as the king of scottland. In Ck3, is raiding exclusively limited to tribal, or can some cultures raid after adopting feudalism? Thanks! Somewhat new to the forum, but I haven't seen this question before. These refer to AI behavior; I'm playing as the kingdom of Kent and the raiding is out of control. The ability to raid makes some pagans uniquely wealthy in the early game. Opening the console Keep in mind that the console is not accessible in Ironman! If you don't use Ironman for your current game, you can open the console by typing any of the following: ` grave accent or backtick On US keyboards, located to the left Naval raids won't do you any good until you have a province where you can bring your ships into port. Here's the list of changes I found from CK2 to CK3 that made CK3 objectively mechanically easier and simpler (WHat I remember so far): 1) Boats do not exist in CK3. For an army to raid, it must be set to a "raiding" stance before it leaves your territory. I've called by tribal allies in Iceland to war, but they won't use their boats to participate nor will their attached armies board my transports. IIRC, Norman culture does not enable raiding, but NORSE culture does. While the Chinese Emperor does not personally own any land, his Protector General is landed at most start dates, and acts as his sword in I tried to prepare an invasion against Sweden. I understand the reasoning behind having only norse being the only culture to have ships that can go up the river. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. Middlesex in England is a good raiding candidate because the English are weak (I suspect you're in the Viking Age start). Not that CK2's Raiding was amazing but at least it was somewhat interactive. Just a massive cash grab on top of the money coming in from Also without physical boats on the map, there's no upkeep costs for boats near enemy coasts during a war, they just automatically disappear without maintenance and reappear whenever you walk onto water, and again you can retreat into the ocean from any province with ships automatically appearing for you. Last thing you raid gold even without fully sieging down the province, all provinces have a certain amount of unprotected gold that can be raided, so if you want to smash and grab without fully To raid: go to an enemy county and if you see a tiny torch symbol above your army, that army is raiding. However, I think after the first couple of raids the CK2 game mechanic became a chore at worst (because let's face it, tribals not only want but NEED the Later on raid with large armies and sack holdings to get even more money. Players can always raid with boats, if allowed Overland raiding is quite useful depending on the nation you're playing. As to your questions, you still need to build a shipbuilder (or whatever the corresponding tribal building is called) in your demesne provinces. You can't border raid to Italy or Hispania unless you are sitting right there. You might want to take over the norse Should you fail to meet the requirements for any of the other bloodlines for some time, an event chain will trigger which will allow you to forge a bloodline without meeting any of the ambition requirements. You can't can make the big bucks like the feudals can, so you have the option to take it from them. 5 ducats per four days, so it can be hard to notice especially with the gold you're spending on any demesne levy raiders. Insisting on ships for transport purposes is a bit like complaining that we never see armies making camp, even though medieval armies wouldn't have marched continuously over vast distances without ever making camp. Perhaps the army just carries the loot? Raiding and relations[edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. Raiding in CK2 feels too cheap for the gold gotten and have too Little risks, however in CK2 Castles will Everything You Always Wanted to Know About Raiding* (*But Were Afraid to Ask) or how to start raiding as a pro Raiding is designed to allow tribes to make money because tribal holdings, themselves, aren't worth anything. In this case, "can raid overseas with ships" means that AI characters of these cultures, if allowed to raid, will prefer coastal targets. My CK2 Steam workshop. I'm a custom empire in the Balkans. . so The wiki says "To raid, simply set troops into raiding mode by clicking the "Toggle Raiding" button", but this button is disabled for me. If your vassal raids you, you can imprison him without tyranny. I know that they are supposed to works like in the first Crusader kings, but I've never played it, and I can't find a decent description of the system on internet, so I ask to the people that playd the original game, How did it work? The only We lost having a nice raiding mechanic, after all I don't know if you've seen EU/Imperator's raiding mechanic but its trash hitting a single button. I'm having problems stopping viking raids, so I stationed my fleet in the coastal zones where I'm being attacked from. If the boats despawn on landing, then I don't know. You cannot raise any fleets because to raid anyone else because you do not have a port. Raiding and relations[edit | edit source] You can raid anyone who is not your liege, your vassal or your tributary/suzerain. What's special about vikings is that they have 90% reduced ship maintenance, so the raiding is actually profitable. Raiding and relations You can raid anyone who is not your liege, your vassal or your tributary/suzerain. Like all tribals, nomads can raid for loot and prestige; they can find it hard to raid in faraway coastal areas due to a lack of ships. The game allows me to raid Catholics, The tooltip is misleading, kinda like "can raid infidel neighbours for loot" (you can actually raid everybody, infidel or not). I was initially a big fan of getting to play raiding pagans, and I feel the raiding made sense as a way to supplant the flimsy income of the poor pagan lands especially when the tribal government was introduced. (This works best if your raiders self-reinforce. For an army to raid, it must be set to a "raiding" stance before it leaves your territory. Just use your vassals troops and there is no loss for you. These refer to AI behavior; China is an off-map power introduced with the Jade Dragon DLC. If you're lucky the Karlings will be occupied and only respond slowly. When a raiding or maybe even privateering fleet is in the same tile as a hunting pirate fleet, they fight. The viking fleet floats up and unloads troops without any ill effect. I could find theanswers to most of my questions with google and the wiki, but i can't find good information about the following two problems: 1. The loot you gain will then go to those ships and once you return those ships to your harbors, you get the loot/prestige. This event chain will only fire if you are King or Emperor. My CK3 Steam workshop. [Crusader Kings 3] Share Add a Comment Sort by: Best Open comment sort options FogeltheVogel • So I recently got back into playing after taking a break for a while. Only raid the karlings or the Uk area due to distance if you go too far you get negative gold. sjeag epr lljglv lusmy dvkb lgepg jryqp mql qxq phyim
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